pub struct RawPCScreenFont {
pub magic: u32,
pub version: u32,
pub header_size: u32,
pub flags: u32,
pub num_glyphs: u32,
pub bytes_per_glyph: u32,
pub height: u32,
pub width: u32,
pub glyphs: *const RawGlyph,
}
Expand description
A PC Screen font.
Fields§
§magic: u32
The magic number. Should be 0x864ab572.
version: u32
The version. Should be 0.
header_size: u32
The size of the header/offset of bitmaps.
flags: u32
Flags. 0 if there’s no unicode table.
num_glyphs: u32
The number of glyphs.
bytes_per_glyph: u32
The number of bytes per glyph.
height: u32
The height of each glyph.
width: u32
The width of each glyph.
glyphs: *const RawGlyph
The glyphs.